local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = {}
L0_1.MainID = 305
L0_1.ActorAlias = "305"
L1_1 = {}
L1_1.q30500 = 30500
L1_1.q30501 = 30501
L1_1.q30502 = 30502
L1_1.q30503 = 30503
L1_1.q30504 = 30504
L1_1.q30505 = 30505
L1_1.q30506 = 30506
L1_1.q30507 = 30507
L1_1.q30508 = 30508
L1_1.q30509 = 30509
L1_1.q30510 = 30510
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Ambor = "Ambor"
L1_1.AmborScript = "Actor/Quest/Q301/Ambor301"
L1_1.AmborID = 1002
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q304Ambor4"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.StartPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q304Ambor4"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.StartDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofAmbor"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.RoofPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofAmbor"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.RoofDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightAmbor"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.KnightPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightAmbor"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.KnightDir = L2_1
L0_1.AmborData = L1_1
L1_1 = {}
L1_1.Wendy = "Wendy"
L1_1.WendyScript = "Actor/Quest/Q301/Wendy301"
L1_1.WendyID = 1001
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofWendy"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.RoofPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofWendy"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.RoofDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightWendy"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.KnightPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightWendy"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.KnightDir = L2_1
L0_1.WendyData = L1_1
L1_1 = {}
L1_1.Gaia = "Gaia"
L1_1.GaiaScript = "Actor/Quest/Q301/Gaia301"
L1_1.GaiaID = 1004
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofGaiaShow"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.RoofShowPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofGaiaShow"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.RoofShowDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofGaiaTalk"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.RoofTalkPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofGaiaTalk"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.RoofTalkDir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightGaia"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.KnightPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightGaia"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.KnightDir = L2_1
L0_1.GaiaData = L1_1
L1_1 = {}
L1_1.Qin = "Qin"
L1_1.QinScript = "Actor/Quest/Q411/Qin"
L1_1.QinID = 1006
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q411QinBorn"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q411QinBorn"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir = L2_1
L0_1.QinData = L1_1
L1_1 = {}
L1_1.Lisa = "Lisa"
L1_1.LisaScript = "Actor/Quest/Q411/Lisa"
L1_1.LisaID = 1007
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightLisa"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.KnightPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305KnightLisa"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.KnightDir = L2_1
L0_1.LisaData = L1_1
L1_1 = {}
L1_1.MonsterID = 20103027
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofBlack1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Black1Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofBlack1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Black1Dir = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofBlack2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.Black2Pos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q305RoofBlack2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.Black2Dir = L2_1
L0_1.BlackData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = InteractionType
L4_1 = L4_1.DIALOG
L3_1.type = L4_1
L4_1 = DialogType
L4_1 = L4_1.LOCK_FRAME
L3_1.dialogType = L4_1
L3_1.talkerName = "\229\174\137\230\159\143"
L3_1.content = "\230\136\145\229\133\136\229\142\187\228\186\134\239\188\140\228\189\160\228\185\159\229\191\171\230\157\165"
L2_1[1] = L3_1
L1_1[1] = L2_1
L0_1.AmborNoReplyInter = L1_1
return L0_1
